New Adventures in Monotony

Er, Monopoly. New adventures in Monopoly.

It's America's favorite socially acceptable expression of raw capitalism, made manifest in cardboard and psychedelic currency. No other single gaming product better teaches the lesson that it is good to be a have, and that, by definition, the have-nots are losers.

Everyone has a copy somewhere, and most of you probably know where it is- closet, basement, attic- maybe even still set up from the night before on the big spool table in your living room. Maybe you still have the bits from your old set pressed into new missions: board to cover broken window; plain ol' "dice" turned into 2D6 and working for a Gary Gygax product; desperately gripping the racecar token- your final tangible asset since you sold off your last duplicative organ for real money- and used the last of the game money to kindle your hobo cooking fire and reflect on how you lost at life just as you lost every game of Monopoly you ever played...

Sssooooo.... yeah.

Hasbro is soliciting votes here for new spaces on an updated gameboard. And let's face it, we're due. However boring the gameplay is going to be, having Depression-era landmarks and cultural cues have not helped keep it fresh and interesting. And shit I've never even BEEN to Atlantic City. Matter of fact, the last time I went that far down the Garden State Parkway I wound up at the no-diamond-rated, non-luxury accomodations of the Department of Defense, a guest at Fort Dix' training barracks and the 4th Battalion, 39th Infantry. Not in a hurry to get back, thanks.

So. Among some of the changes are updated Chance and Community Chest cards to make them more relevant to our place and time. Maybe they replace "won $10 in a beauty contest" with "finalist on American Idol" or something. Gone are the railroads, in favor of airports like O'Hare and Hartsfield-Jackson.

What I don't get though are whether the sites that Hasbro is asking participants to vote on are the ones that will be bought and sold. I mean, you can't very well build a house on Hoover Dam, or sell Beacon Hill. I doubt there's enough raw currency in circulation on the planet to buy Beacon Hill, anyway. So if that's the plan, I don't like it. I respect efforts to modernize the look and feel of the game, but can't get behind the landmarks thing.

I think it would be better for each purchasable property on the board to represent an entire, actual city. So instead of just Atlantic Ave on the classic board, on the new board you'd buy Atlantic City. Keep it going: the purple spaces would be, say, Newark and Detroit; Hartford and DC would fit right about where Connecticut Ave is now, maybe closer to Baltic. Er, Detroit. Updated utilities might include Comcast or other high speed cable/ISP. Boston...hmmm...I'd say somewhere in the high yellow, into green properties. Maybe L.A. for Park Place, NYC for Boardwalk? Jail could still be jail, I guess; maybe zazz it up by making it Pelican Bay. Well, except then you'd probably never get out. Maybe instead of jail, it might be "debt", so that as long as you're "in debt" you pay the bank 27.99999999% interest on all your holdings? Then again, I don't want to work that hard computing interest to play a game.

Come to think of it, I've already worked too hard thinking about this game which I'm never going to play anyway.

If you care, go vote. If you don't care, you're a well-adjusted adult who outgrew Monopoly decades ago and I don't blame you. Or you're a communist, and hate the game anyway on principle.

Posted by GeekLethal GeekLethal on   |   § 9

§ 9 Comments

1

My mom got me once, long ago, a spin-off monopoly type game based on my hometown. It was the same basic ideer, but with a few twists. For instance, every turn you could invest in a commodities market. There were an array of options with different odds and payoffs. Get lucky once with diamonds, though, and you owned the game.

Personally, I dig GL's idea about the cities. It'd turn monopoly into an idiot version of civ. And even an idiot version of civ is better than monopoly.

Also, it'd be more fun. You could refuse to buy Detroit no matter how many times you land on it. You could build huge gaudy hotels in scenic and historic towns.

They could add skyscrapers and industrial plants.

And armies...

Hey, it could really be fun.

2

You know what was a cool game? Supremacy. Modern global conquest but with economic variables, like a commodities market and R&D investment costs for resources, nukes, and satellite defense systems.

The little mushroom clouds though made the game for me.

3

Axis and Allies was cool too, though the production/development side was weak. Really fun game, especially when you manage to invade England from Japan.

4

I only played Axis and Allies once, but thought it was lame.

Possibly because I had played Supremacy and Civ, which were so much cooler; possibly because it felt like souped-up Risk, or Stratego for pre-teens; possibly because I got my ass stomped so bad by a guy who had played it regularly for years it was thereafter impossible to enjoy.

5

I am that guy. My wife more or less refused to play games with me because she is convinced that I'm sharking her. Even when its a game I've never played before. The only games she'll play are card games, scrabble and the odd game of monopoly. And that rarely.

Ask her sometime about the time we played go.

6

Axis and Allies is good if you let the historical bit go and add diplomacy in it's wake. I can't talk about Japan invading England, but a Japan/England alliance really can put a spin on things.

Haven't tried the Civ board game. Now that I have the new computer, I should give Civ:IV another go, if I can get out of my current Rome-Total War fixation.

That, and my trusty 3d6.

8

B -

There is a Civ Board Game. Confused the hell out of me when I saw it - how can you make Civ into a board game?? But, they did it, using a Civ-ed up Earth map, according the the pictures on the box.

9

I remember seeing Civilization in a game catalog ca 1983- it came with a game I had bought, but don't remember what it was now.

I Googled, and now remember that it was an Avalon Hill product.

PS, look at the Avalon Hill site. Who knew there were variants of Risk, or that there were several other ways for B to humiliate me at Axis & Allies?

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